macOS Engineers

Hire macOS Engineers

Apple Inc.’s macOS is one of the most widely used computer operating systems globally. Initially designed to power the company’s Macintosh series of personal computers, it differed from its predecessors by introducing a graphical user interface (GUI). This innovative feature enabled users to interact with graphical icons through a mouse rather than typing out instructions in text. Microsoft, having been inspired by Mac OS, built Windows with a similar GUI that was comparable to the Macintosh operating system.

In 1984, Apple revolutionised the computer industry with the launch of the Macintosh, which was marketed for its user-friendly design and straightforward nature. Unlike many of the computers available at the time, which relied upon Command-Line Interfaces (CLI) and demanded users to enter commands through text prompts, the MacOS was based on a Graphical User Interface (GUI) with directories and files represented by intuitive icons. This made the experience of using a computer much simpler and more accessible for a wide range of users.

What are the opportunities in macOS engineering?

For the past two decades, the macOS operating system has seen continual upgrades to support an array of CPU architectures. When macOS X was initially introduced in 2001, it was designed to provide support for both PowerPC chips and Intel processors, even though the latter had yet to be released. Despite the advancements that have been made since then, macOS remains relevant and beneficial in the present day.

For the foreseeable future, macOS will remain an essential component of Apple’s product lines. It is currently the only way to create applications for iOS, iPadOS, tvOS, or the Apple Watch on a device other than a macOS device. This suggests that all Apple software is currently developed on macOS.

What are the tasks and obligations of a macOS engineer?

MacOS developers are in charge of designing and creating mobile applications for Apple’s Mac OS operating system. They are required to develop the core program, write the code, evaluate its quality, identify and address any issues, maintain the code, and deploy application updates. Furthermore, they are responsible for ensuring the proper functioning and performance of the program.

  • Mobile app design and development for Apple’s iOS platform.
  • App functionalities are being defined in conjunction with the design team.
  • Assuring that the application’s quality and performance meet standards.
  • Identify potential difficulties and restrictions in the application.
  • Identifying and resolving issues in the program prior to its final release.
  • Maintaining the code while atomizing the program.
  • Application updates are created and deployed.

How Does One Become a macOS Engineer?

Let us now go to the path that must be taken in order to pursue a career in the macOS engineering sector.

It is not necessary to possess a degree to become a successful macOS developer. It is possible to thrive in this field with the right practical experience and technical and non-technical skills. However, many companies require applicants to have a minimum of a bachelor’s or master’s degree in computer science or a related field when considering MacOS engineer roles. This requirement is twofold; firstly, having an educational background in the field allows for a better understanding of computer programming and web development, which can be beneficial when mastering front-end development. Secondly, many firms require a specific degree for front-end developer positions, enabling candidates to have greater access to more lucrative job opportunities.

In order to launch a successful career as a macOS developer, it is important to gain an understanding of the essential skills and approaches that are necessary for success. This document outlines the key skills and strategies needed to become a proficient macOS engineer.

Qualifications for becoming a macOS engineer

To receive the training, you need to get high-paying macOS engineer jobs, you must first understand the basics.

  1. Swift

    Swift is a primary programming language developed by Apple. It is a modern, concise language, similar to Python and JavaScript, which makes it easy for programmers to create variables, functions, and other code structures. As a relatively new language, it takes advantage of the latest programming language features, allowing developers to avoid outdated features of earlier languages while still taking advantage of Swift’s more complex capabilities. Although some parts of Swift may take longer to learn, it is generally simple to understand and well worth taking the time to learn.
  2. SwiftUI

    The development of Swift applications for iOS, macOS, tvOS, and watchOS is greatly expedited by Apple’s SwiftUI framework. This framework provides a range of tools to developers, such as the ability to include images, text, buttons, text boxes, and data tables in their applications. Swift is the language of choice for this framework, as it is much easier to use than UIKit. As a result, developers can benefit from quicker compilation times, faster execution times, and faster code iteration due to Swift’s ability to make code simpler to understand. Moreover, developers who are already familiar with Swift can take advantage of the fact that SwiftUI was written entirely in Swift code, making the development process even more straightforward.
  3. Data and networking

    Data and networking are essential components of macOS development, and Swift and SwiftUI provide straightforward methods for incorporating data and networking functions into your applications. Networking, which is the process of obtaining data from a remote server located somewhere on the web, can be accomplished in a variety of ways. For beginners, it is important to have a good grasp on how to make use of JSON, as it makes data transmission and reception between a local device and a distant server more manageable. Furthermore, it is necessary to be acquainted with databases in order to process data, which can be done by interacting with SQL or NoSQL databases, or by performing direct processing of stream data generated by the server. Of utmost importance is understanding how to convert stream data into information that can be used by your program.
  4. Version management

    Version control software is an invaluable tool for development teams, as it allows them to easily keep track of all changes to their code in a central database. This makes it possible for teams to quickly rollback to prior versions of the code if an error occurs, helping to minimise the disruption caused by the error. Furthermore, version control allows teams to monitor and manage different changes made to a project simultaneously, preventing conflicts between separate elements of the software when two or more programmers are working on the same project concurrently.
  5. Architecture of Software

    Software architecture plays an integral role in the successful implementation of software projects. It provides technical direction and guidance on characteristics that are essential to the overall quality of the system, such as scalability, performance, modifiability, security, and cost reduction. Establishing architecture in the early stages of a project is paramount to ensure that design strategies are in alignment with the objectives of the project and to identify and address any design risks.

How can I find remote macOS engineer jobs?

Developing and honing one’s skills as a developer requires both hard work and dedication to the practice process. To ensure continual improvement, it is essential to have the support of someone more knowledgeable in the practice process to help guide one along the way. It is also important to ensure that mental and physical fatigue does not become a factor; if signs of either begin to manifest, it is important to take a break and resume practice at a later time.

Are you looking to take your career in macOS engineering to the next level? At Works, we have the best remote macOS engineering jobs to help you reach your professional goals. With our challenging technical and business problems, you will be able to make use of the latest cutting-edge technology and grow quickly in your career. In addition, you will be part of a network of some of the most talented developers worldwide. As a bonus, you will receive full-time, long-term remote macOS engineering jobs with excellent pay and greater chances for career progression.

Job Description

Responsibilities at work

  • Perform TES, Desktop Engineering, and GSD on-site.
  • Deploy new Mac programs and update old ones.
  • Collaborate with internal teams to provide and ensure the security and compliance of Macs.
  • Create knowledge articles for end users and support personnel.
  • Assist with software assessment, server requests, and reporting, among other things.


  • Bachelor’s/degree Master’s in computer science or information technology (or equivalent experience)
  • 3+ years of macOS engineering experience (rare exceptions for highly skilled developers)
  • Excellent knowledge of macOS design ideas and structures
  • Expertise in Citrix, Parallels, VM Fusion, and VirtualBox
  • Experience with the Jamf Pro MDM environment is required, as as proficiency in desktop app design, development, and deployment.
  • English communication skills, both spoken and written
  • Work full-time (40 hours per week) with a 4-hour overlap with US time zones

Preferred skills

  • Swift and Objective-C knowledge
  • A portfolio of deployed macOS apps would be beneficial.
  • Excellent analytical and interpersonal abilities


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What makes Works macOS Engineers different?
At Works, we maintain a high success rate of more than 98% by thoroughly vetting through the applicants who apply to be our macOS Engineer. To ensure that we connect you with professional macOS Engineers of the highest expertise, we only pick the top 1% of applicants to apply to be part of our talent pool. You'll get to work with top macOS Engineers to understand your business goals, technical requirements and team dynamics.